Vela Marine Forecast

Marine forecasts for surfers, by surfers.
Role
UX Designer
Scope
Native Mobile Application
Timeline
Nov 2021 - Apr 2022
Check out the Prototype!
Background
The discovery phase for Vela began in November 2021 with competitive research and user interviews.

I discovered that people had trouble getting reliable marine forecasts that’s easy for rookie surfers to understand. The resulting project is how I chose to solve the problem.
Problem Statement
Surfers need a reliable way to check marine weather forecasts so that they can carefully plan their days out and minimize the risk of injury, or even death.

We will know this to be true when surfers are able to properly prepare for a day out at the sea.
SECTION 1
User Research
Key Learnings
  • Despite the popularity, Surfline is deemed unreliable.
  • Windguru and Surf-forecast.com are deemed the most reliable apps.
  • Community features will foster a user base, and increasing the reliability of the forecast.
  • Surfers look to plan sessions up to 1.5 weeks in advance.
User Personas
Two personas were created to help Vela stay focused on what matters to the users. They were designed to be active, tech-literate adults who lie on the opposite sides of the surfing experience spectrum.
SECTION 2
Initial Designs
Sitemap
Here is the initial sitemap drawn up for the development of Vela. It should be noted that significant changes to the information architecture has been made throughout the design process, and the revised sitemap can be found in Section 4: Refining the Design.
Mid-Fidelity Wireframes
Here are select screens from the mid-fidelity prototype created for Vela, this time created in Figma. At this time, the whole project was shifted over to Figma from Adobe XD.

Most of the major features are implemented at this point. The visual identity of Vela began to take shape around this time, but has yet to be heavily refined.

This version of the app was used for the usability testing that will be covered in the next section.
SECTION 3
Usability Testing
The main goal of this usability test was to evaluate the learnability of app from the perspective of new users. Since Vela is more feature-packed than an average forecast app, I wanted to ensure that users are able to navigate and understand the various facets of the app quickly.

6 remotely moderated usability tests were conducted, which were recorded with each participant's consent. All participants were able to successfully complete all 5 scenario tasks without major issues.
Pain Points
Below are the two major pain points I learned throughout this process:
Swell Notifications
There was about a 50/50 split of whether the participants could find the notification settings or not. With this change, users are able to set the notifications on the location page instead of having to go into settings.
SECTION 4
Refining the Design
Final Designs
This gallery displays select screens from the final Vela prototype.
Significant Changes
Numerous changes were made using feedback from the usability test, A/B preference testing, and peer reviews. Too many to list, so here are some highlights:
Color Palette
After seeing how much the participants put their emotional value on the visuals of the app, many careful considerations were made to revamp Vela's visual identity. The strict use of flat tones was traded for liberal use of gradients across various hues of blue.

The main focus was the narrow down the tones to highlight the aquatic theme of Vela. This led to the removal of purple and the adjustments in other blue-hued accents. The new color palette was carefully measured to pass the WCAG color contrast check for accessibility requirements.
Typography
The typeface was changed from Neutraface to Sofia Pro. While Neutraface had the geometric feel I desired with Vela, many numbers descend below the base line. This made for an unpleasant reading experience in, a death sentence for such a number-heavy application. Sofia Pro possessed the modern feel I was looking for and worked with a more conventional system for its numerical values.

A common complaint throughout the testing process was that the smallest font size was difficult to read (Sofia Pro Medium 11px). This font size was primarily used as labels on the navbar, with some additional use cases. To reduce visual clutter and improve legibility, only the active tab has a label on the navbar, and the minimum font size was increased from 11px to 13px.
Iconography
Icons were changed from an outline system to a silhouette system (with some exceptions). This made many of the icons more instantly recognizable and helped Vela keep a more consistent visual identity.
Borders
Borders for various UI elements were made more clear, exemplified by the change on the News Feed tab. Previously, there was no clear divide between posts, which made the users guess the touch area of said posts. Initially, this was remedied by adding a drop shadow to each post, which was then changed to be a solid light gray border.
Sitemap
Here is a comparison of the Vela sitemap in its current state against the initial concept sitemap. You may notice that the current sitemap is a lot simpler. This is because I sought to make all information more quickly accessible from the moment the user opens the app. 
SECTION 5
Visual Style Guide
SECTION 6
Final Learnings
Retrospective
Vela was the first full UX project, and it came with some lessons for my UX career. Thanks to my experience in the graphic design industry, I was able to construct pleasing visuals in the latter stages of the project. The early stages however, was a trial of understanding the pros and cons of wireframing on paper vs. sticking to a more comfortable digital environment.

Interviewing users was a familiar experience from my undergraduate psychology classes. This process was vital in learning the ins and outs of the mind of an actual potential user as I have no experience surfing myself. This information proved useful for creating user personas, which would help me remember that I am not creating an app for myself.

Usability testing was a complex process in which I had to juggle feedback from various sources and rank the observations made by the participants in terms of severity. Peer reviews and preference tests were also important in shaping how Vela shaped out. I was limited to using remotely moderated tests for this project, but I would like to employ in-person tests whenever possible to see the benefits of either type of test.

I would like to take the mistakes I've made during the design process and use it to optimize my workflow. The major struggle for me in Vela was choosing the right typeface, as I failed to take into accessibility in terms of legibility.